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Rivals of aether workshop tutorial
Rivals of aether workshop tutorial











  1. #Rivals of aether workshop tutorial install#
  2. #Rivals of aether workshop tutorial mod#
  3. #Rivals of aether workshop tutorial mods#
  4. #Rivals of aether workshop tutorial free#

Players can customize where each player initially spawns, the elevation of the respawn platform, and the size of the camera and blastzones for both standard and advanced stages. Unlike stages in the base game, advanced stages can have up to four separate music tracks that are chosen at random when the stage is selected. Advanced stages can incorporate custom scripting and can have Basic and Aether versions. Advanced stages allow players to import their own backgrounds and music. Standard stages are made only with resources included in the base game (tilesets, backgrounds, and music). There are two types of custom stages, standard stages and advanced stages. Rivals of Aether features a built in stage editor. Both can be downloaded from Steam Workshop and edited. Guadua was also created as an example of a complex workshop character. Sandbert was reintroduced as an official workshop character.

#Rivals of aether workshop tutorial free#

This Tutorial was written by ZamRL. To ask specific questions for modding, feel free to contact me on Twitter or in the #game-modding channel on the RoA Official Discord.Because Steam Workshop for Rivals uses the same coding aspect for custom characters as the official characters, characters created through Steam Workshop can include complex mechanics not already present in the base game.

#Rivals of aether workshop tutorial mod#

Note 2: The total sum of file sizes for your audio/sprite rip mod must be equal to or less than the original size of the rip, or else the tool will prompt you with an error. wav files to the "Audio" folder you have created in the "Rivals of Aether" folder. png files to the "Sprites" folder or the.

#Rivals of aether workshop tutorial install#

Note 1: To install a mod, download and extract the. To replace sprites or audio in-game, make sure to close out of RivalsofAether.exe, open up the Rivals Modding Tool, and click “Replace Sprites” or “Replace Audio” to implement your edited sprites/audio. I recommend having the game open to reference sprites or sounds when figuring out what in the sprite sheets or audio files needs to be replaced with something else. Edit! Replace! Using your preferred tool for editing, you can now edit sprites to your heart’s content. Make sure to back up these files manually before updating with the tool!ĥ.

#Rivals of aether workshop tutorial mods#

Note: This will overwrite any previously installed mods you have in the sprites folder. Every time the game updates, you must extract sprites again before creating mods, since the order of sprites will be all jumbled up! In the sprites or audio folders, you will find a messy list of all of the extracted sprites from the game. The tool will automatically detect the offsets (location in memory) of the sprites or audio in the game, and then extract each file into a "Sprites" or an "Audio" folder respectively within the "Rivals of Aether" folder. Ripping Sprites/Audio Files To rip sprites/audio, simply press the big buttons labeled accordingly!. This prompt will not show up again in the future when opening the Mod Tool.Ĥ. Click "More Info > Run Anyway" if this occurs. Web browsers will ask whether to discard the file or not, and Windows SmartScreen Filter will try to prevent you from running the file. Opening The tool Windows detects this as an unsigned executable file. Depending on the build of Windows, "Program Files" may be named "Program Files (x86)".ģ. In Windows this can be found at: “C:\Program Files\Steam\steamapps\common\Rivals of Aether”. Where To Put The Tool The tool goes in the same folder as the “RivalsofAether.exe”. An image/audio editing tool of your choiceĢ. Make sure to follow each step in order for your modding experience to work properly!ġ.













Rivals of aether workshop tutorial